Friday, 24 July 2009
From various feedbacks, my showreel lacked anything urban, dirty and realistic from life. So I'll try and improve on this weakness in creating a realsitic, slum-esque alleyway.
Here is the latest work-in-progress shot of my alleyway. It's taken a week on and off on 3DSM, as low-poly as possible designed to be part of a game world.
Saturday, 18 July 2009
I've finally graduated yesterday, it was a sad and happy occassion, it's been an amazing 4 years (including foundation). And to commemorate, I drew this before the cermony, it's taken around a week to draw, due to time constraints, I stuck to my most comfortable style and includes all us from the course and friends of the course (66 in total) (3xA4). I will colour this in as soon as possible, on top of commission and modelling work.