My next brief was to model an existing character, whom only exisited in the realm of 2D. I chose "Shiki", from the Nintendo DS game - "The World Ends With You."
Again, another 3 week project, she was low-poly modelled in a week and one week was spent on Mudbox, sculpting detail and the final week was for textures.
Using another program I never used before, this project was challenging yet giving me the ability to really sculpt in detail and textures etc. was invigorating and fun. Also this project has helped me understand normal mapping much more, what I could get away with, and what I couldn't.